Gears of War began, for many, as a simple introduction to the war-torn world of Sera and the war-torn minds of her inhabitants. Players not too overwhelmed by the new ordnance and character skins available were able to contribute to eventually cementing the final version of the multiplayer that released later that year. From April 25 to May 15 of the same year, franchise creator Epic Games allowed players to participate in a Beta version of the game's popular competitive multiplayer. The Gears community played a large part in shaping the game that eventually released in September. But no matter how you feel about the story and its characters, there's no arguing that it's one of the most influential franchises exclusive to the Xbox 360. Everything from the series' over-the-top chainsaw-equipped assault rifles to the rather hamfisted, faux-military dialogue has inspired a quiet, but notable, backlash against what has been referred to as the ultimate "dude bro" game. The sequel to 2006's Gears of War and 2008's Gears of War 2 has certainly received its share of praise and criticism.
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